LEVIATHANDocumentation

AZAREL ROBOTICSTECHNICAL DOCUMENTATION

LEVIATHAN Documentation

LEVIATHAN is a marine robotics simulation and development environment for AUVs, ROVs, surface vessels and hull robots. It puts vehicles, a modelled ocean, acoustic and optical sensors, ground truth, perception, state estimation, learning and evaluation in one desktop application, backed by a simulation service you can also drive directly.

The LEVIATHAN desktop application in the World workspace. A BlueROV2 Heavy hovers beside the graffiti-covered hull of a wreck, with four DVL beams drawn to the seabed, the forward sonar fan and the USBL acoustic path. The menus and workspace tabs run across the top, and the Sensors tab on the right shows live readings.
LEVIATHAN 0.8.0: the World workspace in the Shipwreck scene. The BlueROV2 Heavy carries an imaging sonar, a bathymetric echosounder, a USBL and a four-beam DVL, and the Sensors tab reports their live readings.
9built-in scenes
9built-in vehicles
21 + 7analytic + canonical sensor models
85Dashboard panels
6workspaces

Every screenshot in this documentation is a capture of the running application. Each scene below is a built-in World preset with a built-in vehicle placed in it.

Start here

Workspaces

Simulation

Perception and data

Autonomy and reference

About this documentation

These pages describe what the current release, LEVIATHAN 0.8.0, does. Where a model has known limits, or where a capability is an interface rather than a live integration, the relevant page says so. Numbers shown for built-in vehicles are LEVIATHAN simulation presets.